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Sony Is Developing AI That Can Censor Games in Real Time.

A newly discovered Sony patent reveals AI technology that could automatically filter violence, gore, and mature content while you play.
21 December 2025 by
Sony Is Developing AI That Can Censor Games in Real Time.
Mediosick

As many people know, Sony Interactive Entertainment filed a patent on May 28, 2025 for a real-time AI system that could automatically filter, blur, mute, or even replace the sensitive game content while a game is running. The title of this patent says - "Automatic Bespoke Edits of Video Content Using AI". However, Sony has not yet implemented this AI-driven censorship feature in consumer devices. The technology currently exists as a filed patent and is still in the research and development phase. There's simple process of this feature, instead of just blocking a game based on age rating or limiting access through parental controls, this technology imagines an AI watching what happens on screen of both video and audio, and then intervening instantly based on user preferences.


The patent suggests that the system could be also set up with customizable controls so that individual players or parents choose what types of material they want filtered such as - profanity, sexual content, alcohol use, or violence. Then, the AI will operate in real time, adapting the content based on what is happening in the game at that moment. It's pitched as a way to make a single game playable in different versions, depending on user settings, without developers needing to create separate "kid-friendly" builds. But, as the latest info says, it's just a patent filing, not a confirmed upcoming feature. By the way Sony and other major companies has a history of filing many patents that don't see any final release.

​How This New Feature Would Actually Work?

Traditional controls either block whole games based on age ratings or provide limited preferences like muting voice chat. But, this Sony's patent is more advanced than classic parental controls. This technology would monitor the live gameplay (which includes video, audio, and maybe metadata like transcripts), then it detects sensitive moments based on user-set filters and then act on those moments in real time by blurring visuals, muting audio, inserting beeps, or overlaying censor images. This technology would possibly use generative models to replace flagged content with alternatives instead of just hiding it. It also notify the player with warnings or prompts before censored content appears, allowing them to skip or continue the scene.


​Exact Reasons behind creating this Patent?

One of the main reasons is 'More granular content control' than standard ratings and parental locks. Which means, instead of blocking games entirely, players could choose what to filter. Custom user preferences also let individuals set their own comfort levels. Another reason is 'Family-friendly play across ages' that means, same game could be accessible to both adults and children with the AI filtering mature bits on the fly.


​What Is Still Unconfirmed?

There's no official confirmation for launching this feature for now and there's no proof of how accurate or reliable this AI would be.


What are your thoughts on this new upcoming PlayStation feature by Sony? Let us know your answers in the comments.


​Sources (Links):-

  1. ixbt
  2. Gaming Amigos
  3. Dot Esports
in TECH
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